Valve's P2P networking library has been broken for two months
Hacker News·1mo·babuskov
A critical bug in Valve's GameNetworkingSockets library has gone unresolved since at least early 2024, affecting indie developers who rely on the open-source networking stack for multiplayer games. With Valve's slow response time on a major infrastructure issue, indie makers using this library may need to evaluate alternatives or prepare workarounds.
Original story
Read the original on Hacker NewsRelated stories
AI
HYVE Ether OS goes on pre-sale: a $499 sovereign AI operating system you actually ownVibe Software Solutions·1mo·Anthony S. Owens
AI
claude-handoff-revive lets you resume Claude Code sessions without re-explaining everythingHacker News Show HN·1mo·sofumel